Asteroid crusher
Every run lasts seconds. The tree is what you're really playing.
Fly your ball through a dense asteroid field, shoot, ram and shatter everything you
touch, then spend your Shards in a permanent upgrade tree — and go again.
A 96-node upgrade tree. Three branches — Offense, Mobility, Economy — each a full
path of its own. Push raw damage to tier IX, stack fire rate and multishot, harden your
hull, unlock armored, explosive, rare and chrono asteroids, or build a full
chain-reaction economy. Nothing is locked behind a paywall: every node is earned by
playing.
10 levels, 10 bosses. The field grows and the enemies change — hunters, raiders,
deflectors that bounce your own shots back at you, spawners that flood the map. Beat a boss and the next level opens.
Online duel, 2 to 4 players. Share a 4-letter code and fight in the same field,
with a separate upgrade tree drafted between rounds. It's peer-to-peer: no server, no
account, no sign-up.
Plays your way. English and French, keyboard and mouse, mouse only, or a full
controller — plug a gamepad in and it just works, menus included. Three save slots, and
your progress is kept between sessions.
Known: the online duel is new and has had very little real-world testing. If it breaks
for you, tell me in the comments — that's what this page is for. Behind a strict NAT
(mobile data, corporate network, some VPNs) players find each other but can't connect;
a TURN server would be needed.


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